2 or 3 posts ago I mentioned a problem I was faced with when I was doing an animation.
What I wanted to do was give an animated opacity map to the particle system and a separate material to particles.Yet I didn't know how this could be done.
So I posted the question in Area , CGTalk and Max-Realms
If you go to the three links above you'll find 4 separate ways of doing this. And I won't be surprised if you have thousand more ways to do it. Anyway I've put this animation aside for a while and started the rigging tutorial from where I stopped.
Will post about it later.